to chat together; 'to concert, to settle, to discuss: a low cant word' - Johnson
Thursday, April 29, 2010
Conjobble: a Clojure programming blog
Masters Practice Round tickets for 2011
Practice Round tickets are limited and sold in advance by application only. Applicants are allocated tickets on a random selection basis. 2011 Practice Rounds applications will be mailed in June, after the 2010 Tournament. Those people who applied in 2009 and/or 2010 will automatically receive an application for 2011 tickets. The deadline for 2011 applications is July 15, 2010. Successful applicants will be notified in September. Unsuccessful applicants will not be notified. If you are not on the Practice Rounds mailing list and would like to be added for 2011, please send your name, address, daytime telephone number, email address and last four digits of your social security number no later than May 1, 2010, to: Masters Tournament
Practice Rounds
PO Box 2047
Augusta, GA 30903-2047
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Wednesday, April 28, 2010
CSS3 Action Library
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Monday, April 26, 2010
The CSS 3 Flexible Box Model
CSS 3 introduces a brand new box model in addition of the traditional box model from CSS 1 and 2. The flexible box model determines the way boxes are distributed inside other boxes and the way they share the available space.
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Sunday, April 25, 2010
Stax Networks - hosting Java apps
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Wednesday, April 21, 2010
Introducing SproutCore Touch
SproutCore Touch is the first edition of SproutCore that includes complete support for touch events and hardware acceleration on the iPad and iPhone. It will also eventually work with Android, Palm once we have a chance to work with those platform vendors to tie into their custom features as well.
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Tuesday, April 20, 2010
The keyboardless Office: a review of iWork for iPad
So while iWork is usable on Apple’s new "magical" device, it probably won't cut it for serious users. If you need to make an on-the-fly change to a document or presentation, you might lose some formatting or suffer some other unexpected quirks. What Apple calls file sharing, I call a pain, and the inability to print just magnifies things.
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HTML5 presentation
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Droid Incredible review -- Engadget
Let's just put this out there: the Droid Incredible is the best Android device that you can purchase in America right now. ... if you're looking for an ultra-fast, extremely capable smartphone that has the guts and gleam to go the distance, the Incredible just might be the Droid you're looking for.
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How Apple Lost the Next iPhone
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Want to Know the Difference Between a CTO and a VP Engineering?
Your deepest thinkers on technology architecture are seldom good team leaders. They often aren’t great at planning development work. The best technologists often aren’t amazing people managers. Sometimes they are introverts.
In fact, it my experience the best technologists are akin to artists. They’re highly creative. They’re sometimes moody. They work on their own schedule and are often hard to manage.
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Monday, April 19, 2010
SproutCore @ JSConf: SeedJS, great features, amazing demos
SproutCore has added really nice touch support natively into the framework. The guys showed the sample apps running on an iPad. They have done a lot of work here. For example, the physics for bouncing when you scroll, the list picker does the right UI when rotating to portrait mode.
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Thursday, April 15, 2010
Neo4j open source NoSQL graph database
Neo4j is a graph database. It is an embedded, disk-based, fully transactional Java persistence engine that stores data structured in graphs rather than in tables. A graph (mathematical lingo for a network) is a flexible data structure that allows a more agile and rapid style of development.
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Snazzy Hover Effects Using CSS
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Wednesday, April 14, 2010
Introducing Cascalog: a Clojure-based query language for Hadoop
Cascalog is a Clojure-based query language for Hadoop inspired by Datalog.
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A Dismal Guide to Concurrency
We're going through an inversion of scale in computing which is making parallelism and concurrency much more important. Single computers are no longer fast enough to handle the amounts of data we want to process. Even within one computer the relative speeds of processors, memory, storage, and network have diverged so much that they often spend more time waiting for data than doing things with it. The processor (and by extension, any program we write) is no longer a Wizard of Oz kind of character, sole arbiter of truth, at the center of everything.
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Tuesday, April 13, 2010
The Adobe - Apple Flame War
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Monday, April 12, 2010
Java 1.7 - What's new? Release date, code examples and performance
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Friday, April 9, 2010
Daring Fireball: New iPhone Developer Agreement Bans the Use of Adobe's Flash-to-iPhone Compiler
>>> 3.3.1 — Applications may only use Documented APIs in the manner prescribed by Apple and must not use or call any private APIs. Applications must be originally written in Objective-C, C, C++, or JavaScript as executed by the iPhone OS WebKit engine, and only code written in C, C++, and Objective-C may compile and directly link against the Documented APIs (e.g., Applications that link to Documented APIs through an intermediary translation or compatibility layer or tool are prohibited).
>> My reading of this new language is that cross-compilers, such as theFlash-to-iPhone compiler in Adobe’s upcoming Flash Professional CS5 release, are prohibited. This also bans apps compiled using MonoTouch — a tool that compiles C# and .NET apps to the iPhone. It’s unclear what this means for tools like Titanium and PhoneGap, which let developers write JavaScript code that runs in WebKit inside a native iPhone app wrapper. They might be OK. This tweet from the PhoneGap Twitter accountsuggests they’re not worried. The folks at Appcelerator realize, though, that they might be out of bounds with Titanium. Ansca’s Corona SDK, which lets you write iPhone apps using Lua, strikes me as out of bounds.
>> I originally thought this would ban games written using Unity3D, but perhaps not — Unity3D produces a complete Xcode project and Objective-C source files, so it’s more like a pre-processor than a cross-compiler. Hard to tell. If you forced me to bet, though, the fact that developers are writing C# code puts Unity3D on the wrong side of this rule.
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Asteroids Game in HTML5
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Monday, April 5, 2010
Mom wins the Egg War
For those of you who don't know about the Egg War, it is a family tradition in the McCarthy clan, brought to America many years ago by my great-grandfather. Everyone starts with an Easter Egg. Last year's champion makes the first challenge. The challenged contestant holds his egg with one end exposed while the current winner taps it with his egg. The one that cracks is the loser. The winner makes the next challenge. Each egg has two ends so it's basically a double elimination challenge system. (Sometimes we all start with two eggs.) The champion is the final player with an uncracked end.
Grandpa McCarthy sometimes would cheat by moving his thumb over the top of his egg at the last instant. This is explicitly disallowed by the rules, but sometimes tolerated when a youngster seems to be winning. Congratulations to Mom for winning.Posted via email from miner49r
Thursday, April 1, 2010
Google Translate for Animals
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Logitech mouse problems with 10.6.3
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